do any of you do game dev?

hello everybody im just wondering do any of you do game dev. i have messed around making small games with tools off steam and itch.io and im wondering do you make games to.

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I used to, under the No Time To Play label, but pretty much burned out after almost 14 years. Still got the old site with dozens of games and tools and hundreds of articles to show for it.

I’m a hobbyist baby game dev who uploads my works to my itch.io! I’ve done the writing, art and concept work for two visual novels (one of them is currently in development, and I’m very excited for when it’ll be complete!), and the art for a tycoon management game.

i used to do game jams for a bit

I do, and I’m still learning about it after wanting to make games pretty much since I was little. You can check out my games on my itch.io page here: https://thefrugalgamer.itch.io/

I also have several still in the making. Hopefully I’ll be able to finish them all up someday.

I usually use HTML and Javascript, but I’ve also played around GB Studio (gameboy games), Godot and Twine. There are so many good tools out there today for people who want to make games and haven’t had any experience that I think it’s the perfect time to get started for most. I’d also like to one day make some Bitsy games, and maybe some of the hacks based on those.

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I have a laughable number of unfinished game dev projects, having tried so many different game engines over the years and always getting distracted.

I have the grand total of one game on my itch.io profile (made using Bitsyā¤ļø), and an embarrassing number of game jams joined without submission that I can’t removešŸ˜•

But I did make a few of games during my games design degree, initially with Macromedia Director (:scream:) and the others with Unity.

More recently I’ve picked up Godot again and I’m taking part in the Weak Sauce game jam again this month. What’s nice about that jam is it’s 7 days but you can use them whenever you want throughout the month, and the host is super relaxed about submissions.

I’m trying to do Game Dev for a living. I released Operation: Pinkeye in 2022 and I’m working on a followup named Operation: Followthrough, for which I have publishers for PC and Atari Jaguar!

I want to create games for every system that was around during my childhood, and I’m creating what would be my interpretation of games from the 90s and 2000s in a Scotland that was independent back then.

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Yeah! I love doing game jams. It helps me to have a deadline so my ADHD ass can finally get in gear. I’ve finished a few that are on my itch.io

Then I have that one game that I wanna make that I can’t ever seem to get outta my head. So hopefully I’m not just stuck eternally planning and never working on it.